The PVP System in Rusty Hearts Is Similar to the One in DFO

SEOUL, Korea (AVING) — <Visual News> Rusty Hearts, a 3D side-scrolling action MMORPG published by Korea-based Windy Soft, performed a 5- day second closed beta test from November 25th to 29th. During this test, the game made public the highest difficulty mode of its PVP system “Blood”, brand new maps and much more content. To help players get a better understanding of this game, we have translated a trial report from a Korean player, shown as follows:

Additionally, the game presents extremely splendid combat effects, especially when players levitate their opponents and cast continuous skills upon them.

Nevertheless, it takes players some time to familiarize themselves with the game controls just in case they would be at a loss what to do while really playing the game.

In Rusty Hearts, all characters’ attributes will be automatically adjusted to the upper limit Level 50 in the PVP system.

Actually, such an adjustment aims to narrow the gap in players’ comprehensive strength, but players need to note that the increase of their level doesn’t mean the improvement of their comprehensive strength, because there will be no changes in both the equipment they wear and their skills.

In PVP system, five modes are optional: Death Mode, Group Mode, Commander Mode, Individual Mode and Leader Mode.

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