[CES 2021 All Digital] Cubios Inc., the creator of the WOWCube ® Entertainment System, announces the start of pre-orders in the second quarter of 2021
[ Min Ho Kim 2021-01-12 ]  

The WOWCube ® entertainment system is a one-of-a-kind device in the shape of a cube made of 8 separate cubicle modules connected to each other. Each module is a separate device, with three high-resolution screens and a CPU inside.

Ilya Osipov, the President of Cubios Inc., comments: "The pandemic didn't stop us. We focused on the software part and made a lot of improvements. We released a completely new version of our operating system CubiOS. We've re-built a system architecture, made it much more stable. We worked hard on UX/UI, and now the device can also be controlled by tapping. We developed SDK available for a global developers community starting in the first quarter of this year. We added a new mode of functioning and added new types of apps, including multiple awesome games and widgets."

There are three types of objects in the WOWCube ® entertainment system. Besides games, users can activate widgets and screensavers. Widgets can show useful information: weather, air quality, stock market dynamics, amount of followers on a user's Twitter account and so on.

With the new version of the operating system, the WOWCube ® entertainment system can function in two different modes. It's a stand-alone device with a separate operating system and applications. It can also be connected to a smartphone via Bluetooth, which allows users to upload new games and widgets and use the cube as a peripheral device. In this case, any content can be streamed to the device from the phone.

The company also switched to Mediatek CPUs with a graphic accelerator. There are 8 such CPUs working in sync in each cube, making apps run smoothly and without any delays.

There will be available accessories on the market, such as colorful cases and protecting bumpers that stick to the device's edges.

Max Filin, CEO and co-founder of Cubios Inc., comments: "It was a long journey from the first home-made prototype to the store-shelf product. To make this amazing device real was a challenge from the point of view of engineering and software development. But to jump from the working product to mass-production was much-much harder, but we did it. This device is so unique that even manufacturing equipment wasn't ready for production of its components. We had to work with partners to reinvent and re-setup the equipment. We are happy that finally and despite all the difficulties that slowed down a global economy and all the manufacturing processes, can announce the start of pre-orders this year. We're working hard to deliver magic and fun with our WOWCube ® Entertainment System to our customers right before Christmas."


Svitlana Rahimova (415) 952-7052



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This article is a summary of the press release.

Global News Network 'AVING'
by Min Ho Kim (www.aving.net)

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