Kakao Games and Wemade are gathering their
strengths to successfully launch Wemade's Mir 4.
With the launch of the new mobile MMORPG
Mir 4 ahead Kakao Games (CEO Nam Gung-hun and Cho Gye-hyeon) and Wemade (CEO
Jang Hyeon-guk) signed a strategic business alliance on September 16.
This business alliance was proceeded to
promote more business growth opportunities by actively utilizing the strengths
of the two companies and creating business competitiveness and synergy.
The two companies are planning to conduct
all-round marketing collaboration for the pre-order and official opening of
WeMade's Mir 4 released on the second half of 2000.
In addition, with Kakao Games' specialized
marketing solutions such as social marketing and pre-order advertisements,
Wemade plans to actively plan joint promotions and gather.
In the future, starting with the marketing
for Mir 4, the two companies are expected to continue a close relationship by
focusing their capabilities to secure competitiveness in the mobile business.
Also, by connecting Mir IP and Kakao Platform, they are also planning to
introduce a variety of advanced customized marketing for the game.
Wemade CEO Jang Hyeon-guk said, "If we
combine the outstanding contents of Mir 4 and the platform competitiveness of
Kakao Games, we will be able to secure
market competitiveness and also create a great synergy effect. We will do our
best to provide stable service by actively cooperating with Kakao Games."
Kakao Games CEO Nam Gung-hun said, "We
are happy to present a customized social platform model optimized for Wemade's
masterpiece Mir 4. To successfully launch the game, we are planning to develop
a high-density marketing by segmenting the user base, so please look forward to
The Legend of Mir 2 is a major game debuted
in the Korean market in year 2000 that pioneered Korean Wave in games
enthralling 500 million people around the world. After first being introduced
in China, it is picked as one of the three major historical fictions in China
comparable to the Records of the Three Kingdoms and Journey to the West. It has
grown into a mega IP that boasts a game market of 9.4 trillion won with
historical fiction-type games in China.